Telltale Games Poker Night At The Inventory 2 [...
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Poker Night is a computer-based Texas Hold 'Em poker simulation between the player as an unseen silent participant and the four characters, Max, Tycho, The Heavy, and Strong Bad and that is played in The Inventory. Each player starts with a $10,000 buy-in for a total of $50,000 for the entire table and stays in the game until they are broke until one player is left. The game uses no-limit betting and a gradually-increasing blind bets over the course of several rounds. During some random, one of the four non-playable characters will not be able to front the money but will offer one of their possessions as buy-in for the game. The player can win these items as Team Fortress 2 unlockable equipment only if they are the one to bust that non-player character out of the game. The game keeps track of the player's statistics over the course of several games, and by completing certain objectives (such as number of hands or games won) can unlock different playing card or table artwork to customize the look of the game.
Poker Night grew out of an idea from Telltale employees, wondering "what video characters do when they're not 'on the clock' in the games we play", according to Telltale CEO Dan Conners. From there, they pitched the idea to other companies in the industry and were able to work out which characters they would be able to include. Telltale considered how the four characters would interact with each other, developing dialog, banter, and reactions to certain plays. The characters, they decided, would be fully voiced, and would have distinctive tells and dynamic responses that would manifest themselves as the game progressed. Conners stated that the goal was to create the experience of "hanging out with their virtual buddies, shooting the breeze and playing a good game of poker". Telltale is considering a potential series based on this game using different characters in the future, but would need to see sales exceeding 100,000 to 200,000 units to make it feasible.
Poker Night 2 is the second installment in Telltale Games' Poker Night series of poker-themed video games. The game features characters from the Borderlands and Portal video game series, The Venture Bros. animated series, the Sam & Max franchise, and the Evil Dead series. The game was released on April 24, 2013 for Xbox, Steam, PlayStation, and iOS.
Take a seat at the most unusual poker table. Classic poker gameplay awaits you, but in a truly epic company. Play with Claptrap from Borderlands, Ash Williams from Evil Dead, Brock Samson from The Venture Bros, and Sam from the Sam & Max series. You'll also meet the funniest card dealer in the history of video games - GLaDOS from Portal!
The Inventory is a secret club where video game characters relax and play games when they aren't working. Strong Sad and Marzipan were part of a murder play here in Make a Scene with Telltale at PAX 2010. Later, Strong Bad and Pom Pom played Texas Hold 'Em poker here in Poker Night at the Inventory. The building appears to be a warehouse with a metal door and a lit sign displaying the words "The Inventory". This metal door isn't used, as a hidden elevator in the floor goes down into the real club below. The club is shown to have secret rooms, as a bookcase is opened and closed to allow passage to an unknown area. The club was founded in 1919, in response to an early draft of the prohibition amendment, which would also have outlawed games. The club has remained secret ever since, just in case a similar law is ever created in the future.
Poker Night at the Inventory is a series of poker videogames created by Telltale games, starring characters from many different series. It's considered a spiritual successor to Telltale's first game Telltale Texas Hold'em.
Telltale Games is best known for their adventure games, but they've also dipped their toe into other genres. One of the most notable projects was the Poker Night games which featured a cast of characters from different video game franchises coming together to play hold'em poker. Aside from their colorful cast of characters, the Poker Night games were used as a vehicle for delivering unique items for other games like Team Fortress 2 provided that players could complete certain in-game goals.
The Inventory: a former speakeasy founded against the possibility of an early draft of the 18th Amendment that was even more stringent than the one we know, now re-purposed as a highly exclusive club. Gaming's most iconic characters settle in here during their "downtime," when their games are powered down. It's poker night, and four of gaming's greatest characters walk in to play, about to bet everything they own for the sake of winning. Oh, and you're there, for some reason.
I'm more than willing to step up and take a seat at a poker table with these guys, and hope that this will be enough of TellTale's sense of humor to tide me over until Back To The Future. I definitely hope both these titles will inject some intelligent comedy into games that, to be honest, would probably sell well with or without it.
Poker Night at the Inventory is a crossover poker simulator that was made by a group ex employees of Telltale Games. the game is a sequel/reboot of the series, the game still takes place in a secret club called The Inventory, however now the club is a pocket dimension. Of course, Sir Reginald Van Winslow from the Monkey Island series returns from the two previous games as a co host. However, we now get to meet the owner of the inventory, as well as a few long time employees. 781b155fdc